AI Insights · Timothy · July 2022
Top 5 Snake Games on Android in the US: Q2 2022 Performance
Discover the performance trends of the top 5 Snake games on Android in the US for the second quarter of 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top 5 Snake games on the Android platform in the United States showed varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game based on data from Sensor Tower.
Snake.io - Fun Snake .io Games saw a consistent pattern in its weekly metrics. Weekly revenue peaked at around $514 in late April and experienced minor fluctuations throughout the quarter, ending at $399 in late June. The game’s weekly downloads reached their highest in mid-April with roughly 75.6K downloads, and after a slight dip, they rose again to 60.2K by the end of June. Weekly active users also showed a steady climb, starting at 284.6K in late March and closing the quarter at 307.1K.
slither.io displayed a stable revenue trend, with weekly figures hovering around the $300 mark, peaking at $357 in mid-April. Downloads saw a significant increase in mid-April, hitting approximately 53.9K, before gradually declining to 30.6K by the end of June. Active users maintained a high level, starting at 636.6K in late March and ending at 670.8K in late June, with notable peaks in early and mid-June.
Worms Zone .io - Hungry Snake experienced a varied revenue trend, peaking at around $1.07K in early June but dropping to $562 by the end of the quarter. Weekly downloads saw a consistent decline from 24.7K in late March to 8.3K in late June. Active users also decreased steadily, starting at 157.1K and ending at 87.9K by the end of June.
Snake Battle: Worm Snake Game showed a gradual increase in revenue, reaching $202 in early May and maintaining a stable trend around $150 towards the end of June. Downloads remained relatively stable, fluctuating around the 10K to 12K mark, with a peak of 16.7K in late March. Active users increased from 37.9K in late March to 51.2K by the end of June, showing a positive growth trend.
Snake Arena: Snake Game 3D, despite having no revenue data, showed notable trends in downloads and active users. Downloads fluctuated, peaking at 16.6K in mid-April and dropping to 7.6K by the end of June. Active users saw a decrease from 20.4K in late March to 17.2K in late June, with a brief increase in mid-June.
For more detailed insights and data trends, visit Sensor Tower.